![]() ![]() Without the FLA files, I decided to give Sothink SWF Decompiler a try. And the only way for me to even get SWF files was to download them by accessing the developer console within the browser. He does not have the FLA files for most of them. I’ve been working with a client who has several Flash games that needed to be converted. Remember: When converting a Flash game to HTML5, you will need to rebuild the game from scratch, particularly, the coding and functionality. The tool can even extract any FLA files it finds, and there is even a function to export to HTML5 format (more on this later). This tool is designed to extract code and assets from Flash files so you can use them to rebuild the game in HTML5 canvas. But!… You do not have this FLA file or any of its assets! And without that FLA file, you’re f*cked right? Well, maybe not! That’s where a tool called Sothink SWF Decompiler may come to the rescue! Usually, that will not be the case…īut for the sake of this article, let’s assume that is the case. ![]() Some smaller Flash projects (and I mean very small) may use a single FLA file with all the code and assets built into it. Now, when doing the conversion, if you have the all the original code and assets, including any Flash FLA files that Adobe Animate use, that’s the best option. I’ve done this with the game Blasteroids, which was originally a Flash game I coded for a client. If you’ve been following me for a while, you’re aware that one of the services I offer is to convert Flash games to HTML5 canvas. ![]()
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